Hello, my name is Yennie, and I'm a 3D Generalist with a focus in Modeling & Texturing. Some software that I am proficient in include Maya, ZBrush, Substance Painter, and Unreal Engine 5. As someone who has been deeply inspired by the numerous games I have played throughout the years, I would love to work within the game industry.
During my studies as a 3D animation student at Pratt Institute, I have produced a number of films and I am currently working to finish my senior project! Throughout the process of producing four animated films during my time at Pratt I acquired a passion for compositing in Nuke.
As a part of my elective studies, I have had the chance to conceptualize and produce a demo version of a game as well. This introduced me to the basics of Unreal Engine, including basic blueprint coding, Niagara effect system, and ray tracing within the engine.
When I'm not working on a project, I'm usually gaming, or watching a horror movie. I'm currently trying to make my way through the Final Fantasy series, and recently finished playing through RDR2. I also like to stress bake at 3 A.M.